Founders & startups
You have an idea and need someone to take it all the way to the App Store. With a clickable prototype, clean code and an honest view of what version one really needs to do.
App studio for iOS, macOS, Flutter & Web
Alpine Swift plans, builds and ships apps for iPhone, iPad, Mac and the web. And keeps them flying afterwards.
800 m · Who it's for
You have an idea and need someone to take it all the way to the App Store. With a clickable prototype, clean code and an honest view of what version one really needs to do.
An app for your customers, your field team or internal workflows. Built natively, easy to maintain, with one point of contact who still knows your project two years from now.
Alpine Swift also publishes its own apps in the App Store. Experience with reviews, updates and store optimisation goes straight into every client project.
1,240 m · Services
You can join at any stage. Some projects start from scratch, others arrive with a finished app that only needs to get into the store.
Goals, audience and the scope of version one. A clickable prototype shows early whether the idea holds up, before much budget goes into code.
Apps for iPhone, iPad and Mac that feel like Apple built them. Fast, accessible and in line with Apple's Human Interface Guidelines.
Flutter for iOS and Android from one codebase. Web apps and admin tools with Next.js and TypeScript, plus AI features where they genuinely help.
Review, store copy, screenshots and release. Always through your own developer account, so the app is yours from day one.
Updates for every new iOS release, bug fixes, new features and store optimisation. On a hiking map, this is the mountain trail marked red-white-red. It gets demanding here, and this is where a good app pulls away from a forgotten one.
Tachymarptis melba · Alpine swift
An alpine swift stays in the air for more than 200 days without landing. For an app, the real work starts at launch: new iOS versions, reviews, updates and store care. Alpine Swift stays on board for all of it.
Short haul
Your app is finished or nearly there. I take it into the App Store and onto Google Play.
Medium haul
From the idea through design and native development to release, with ongoing care afterwards if you want it.
Long haul
Ongoing care for your app: updates, reviews, metadata and screenshots. You can focus on your business.
Always through your own developer account. You keep ownership of your app and all its revenue.
2,010 m · Approach
At Alpine Swift, AI tools help write the code. That makes projects faster and more affordable. So speed never comes at the cost of quality, I built my own tools that go along with every project, from the first plan to ongoing store care.
How your code is made
Code, tests and copy are drafted with AI assistance, based on clearly written-down requirements. That saves hours of routine work.
Every build goes through the quality check, not just shortly before launch.
Before anything ships, the app is checked against every requirement. What counts is whether it does what we agreed on, and I stand behind that.
Trail keeps the route on record: stages, tasks and decisions. Nothing gets lost between two meetings.
For you: You always know where your project stands and what comes next.

The scout goes ahead. Scout examines the code for bugs, security issues and sprawl, and shows where it needs work.
For you: Fewer bugs after launch, and code other developers can take over later.

Beacon tracks keywords, rankings and competitors on the App Store and shows where your app can become easier to find.
For you: Store copy and keywords based on data, not gut feeling.
Built in-house and used every day. Scout, Trail and Beacon run internally and will come to the App Store later.
2,240 m · Projects
Alpine Swift doesn't only build for clients. These apps, games and tools were made in the studio itself.
Productivity meets gamification: your to-do list becomes a kanban board with XP, coins, streaks and trophies.
Reads your MacBook's real hinge angle and turns closing the lid into an effect: frosted glass, rolling paper or a fading CRT.
Every game you still want to play, in one place. Save from any app, track progress, rate what you've played.
Families plan adventures together, capture special moments and look back on them later. With profiles for each child.
Arcade game with its own orbit mechanic. Steer a ship through dangerous orbits, past asteroids, laser traps and bosses.
The "Bubatzkarte" for iPhone: an iOS app for navigation and location.
Turns raw app screenshots into polished store graphics for the App Store and Google Play. Templates, device frames and text, right in the browser.
Organisation management for small and mid-sized companies: org charts, RACI matrices and process flows. Self-hosted, no cloud subscription.
Swift package for the Overpass API. Makes OpenStreetMap geodata queries simple in iOS apps.
In concept. More once the summit is in sight.
2,680 m · Studio
I studied business informatics (B.Sc., TH Nürnberg) and have worked in IT for more than ten years. I build native apps for Apple platforms, plus Flutter and web apps, and use AI tools deliberately to get from prototype to finished app faster.
At Alpine Swift you work with me directly. No sales layer, no handover to strangers. The person who knows your concept also writes the code and takes care of the updates.
Personal site: hildel.com
2,962 m · Summit
Tell me briefly what it's about: idea, audience, timeline. You'll get an honest assessment, even if the answer is "not yet".